AERMRE 1.5.1
AER modding framework for Hyper Light Drifter.
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Utilities for querying and manipulating game rooms. More...
Go to the source code of this file.
Enumerations | |
enum | AERRoomIndex { AER_ROOM_NULL = -1 , AER_ROOM__INIT = 0x0 , AER_ROOM_FOLDER_MENU = 0x1 , AER_ROOM_AUTOSAVEMESSAGE = 0x2 , AER_ROOM_CONTROLLER = 0x3 , AER_ROOM_HEARTMACHINE = 0x4 , AER_ROOM_TITLE = 0x5 , AER_ROOM_PAX_CHALLENGERESULTS = 0x6 , AER_ROOM_THANKYOU = 0x7 , AER_ROOM_CREDITS = 0x8 , AER_ROOM_EXITGAME = 0x9 , AER_ROOM_WIPWARNING = 0xa , AER_ROOM_FOLDER_ENDMENU = 0xb , AER_ROOM_FOLDER_TEST = 0xc , AER_ROOM_GENERAL_TEST = 0xd , AER_ROOM_0BEAUSPLAYGROUND = 0xe , AER_ROOM_0TEDDYSPLAYGROUND = 0xf , AER_ROOM_0AKASHPLAYGROUND = 0x10 , AER_ROOM_0ALXSPLAYGROUND = 0x11 , AER_ROOM_0CASEYPLAYGROUND = 0x12 , AER_ROOM_LISATEST = 0x13 , AER_ROOM_BATTLEROOM02 = 0x14 , AER_ROOM_HOARDE = 0x15 , AER_ROOM_STAGINGAREA02 = 0x16 , AER_ROOM_ZCOLUMNRISE = 0x17 , AER_ROOM_ENEMYMUSEUM = 0x18 , AER_ROOM_FOLDER_ENDTEST = 0x19 , AER_ROOM_FOLDER_CHALLENGES = 0x1a , AER_ROOM_____MISC = 0x1b , AER_ROOM_PREGAUNTLETLUSHBIG02 = 0x1c , AER_ROOM_GAUNTLETLOADOUT = 0x1d , AER_ROOM_CH_GAUNTLETOPENING = 0x1e , AER_ROOM_CH_GAUNTLETEND = 0x1f , AER_ROOM_____GAUNTLETOLD = 0x20 , AER_ROOM_CH_A_TESTY = 0x21 , AER_ROOM_CH_ASLASHDASH = 0x22 , AER_ROOM_CH_BDND = 0x23 , AER_ROOM_CH_BPUNCHBAGPANIC = 0x24 , AER_ROOM_CH_BTBESTLEVEL = 0x25 , AER_ROOM_CH_CSHOOTINGGALLERY = 0x26 , AER_ROOM_CH_CTESTING = 0x27 , AER_ROOM_CH_TRIFLECIRCUS = 0x28 , AER_ROOM_CH_TSUPERCRATEBLOX = 0x29 , AER_ROOM_GAUNTLETCOLLECTABLE = 0x2a , AER_ROOM_PREGAUNTLETLUSH = 0x2b , AER_ROOM_FOLDER_ENDCHALLENGES = 0x2c , AER_ROOM_FOLDER_INTRO = 0x2d , AER_ROOM_IN_01_BROKENSHALLOWS = 0x2e , AER_ROOM_IN_02_TUTORIAL = 0x2f , AER_ROOM_IN_03_TUT_COMBAT = 0x30 , AER_ROOM_IN_HORIZONCLIFF = 0x31 , AER_ROOM_IN_HALUCINATIONDEATH = 0x32 , AER_ROOM_IN_DRIFTERFIRE = 0x33 , AER_ROOM_IN_BLACKWAITROOM = 0x34 , AER_ROOM_IN_BACKERTABLET = 0x35 , AER_ROOM_____OLD_INTRO = 0x36 , AER_ROOM_INL_SECRETS = 0x37 , AER_ROOM_LIN_GAPS = 0x38 , AER_ROOM_LIN_COMBAT = 0x39 , AER_ROOM_FOLDER_ENDINTRO = 0x3a , AER_ROOM_FOLDER_CENTRAL = 0x3b , AER_ROOM_C_DRIFTERWORKSHOP = 0x3c , AER_ROOM_C_CENTRAL = 0x3d , AER_ROOM_C_DREGS_N = 0x3e , AER_ROOM_C_DREGS_S = 0x3f , AER_ROOM_C_DREGS_E = 0x40 , AER_ROOM_C_DREGS_W = 0x41 , AER_ROOM_C_VEN_APOTH = 0x42 , AER_ROOM_C_VEN_DASH = 0x43 , AER_ROOM_C_VEN_GUN = 0x44 , AER_ROOM_C_VEN_SPEC = 0x45 , AER_ROOM_C_VEN_SDOJO = 0x46 , AER_ROOM_CARENA = 0x47 , AER_ROOM_PAX_STAGING = 0x48 , AER_ROOM_PAX_ARENA1 = 0x49 , AER_ROOM_PAX_ARENA2 = 0x4a , AER_ROOM_PAX_ARENAE = 0x4b , AER_ROOM_PAX_ARENAW = 0x4c , AER_ROOM_PAX_ARENAALL = 0x4d , AER_ROOM_C_BACKERTABLETX = 0x4e , AER_ROOM_TELEVATORSHAFT = 0x4f , AER_ROOM______OLD = 0x50 , AER_ROOM_Z_FOLDER_ENDCENTRAL = 0x51 , AER_ROOM_FOLDER_NORTH = 0x52 , AER_ROOM_____WINDING_RIDGE = 0x53 , AER_ROOM_NL_ENTRANCEPATH = 0x54 , AER_ROOM_NX_TITANVISTA = 0x55 , AER_ROOM_NX_NORTHHALL = 0x56 , AER_ROOM_NL_CAVEVAULT = 0x57 , AER_ROOM_NX_AFTERTITAN = 0x58 , AER_ROOM_NC_NPCHATCHERY = 0x59 , AER_ROOM_NX_SHRINEPATH = 0x5a , AER_ROOM_NL_SHRINEPATH2VAULT = 0x5b , AER_ROOM_NX_CAVE01 = 0x5c , AER_ROOM_NX_SHRINEPATH_2 = 0x5d , AER_ROOM_NX_MOONCOURTYARD = 0x5e , AER_ROOM_NX_TOWERLOCK = 0x5f , AER_ROOM_NC_CLIFFCAMPFIRE = 0x60 , AER_ROOM_NL_TOBROKENSHALLOWS = 0x61 , AER_ROOM_NX_STAIRS03 = 0x62 , AER_ROOM_____WARP_CRUSH = 0x63 , AER_ROOM_NL_WARPROOM = 0x64 , AER_ROOM_NL_CRUSHWARPHALL = 0x65 , AER_ROOM_NL_CRUSHTRANSITION = 0x66 , AER_ROOM_NL_CRUSHBACKLOOP = 0x67 , AER_ROOM_NC_CRUSHARENA = 0x68 , AER_ROOM_____CULT_DROP = 0x69 , AER_ROOM_NL_DROPSPIRALOPEN = 0x6a , AER_ROOM_NL_DROPPITS = 0x6b , AER_ROOM_NL_DROPBLOCKCULTFIGHT = 0x6c , AER_ROOM_NL_DROPARENA = 0x6d , AER_ROOM_____RISING_GAP = 0x6e , AER_ROOM_NL_GAPOPENING = 0x6f , AER_ROOM_NX_GAPWIDE = 0x70 , AER_ROOM_NL_GAPHALLWAY = 0x71 , AER_ROOM_NL_RISINGARENA = 0x72 , AER_ROOM_____POPE_CATHEDRAL = 0x73 , AER_ROOM_NX_CATHEDRALENTRANCE = 0x74 , AER_ROOM_NX_CATHEDRALHALL = 0x75 , AER_ROOM_NL_ALTARTHRONE = 0x76 , AER_ROOM_NX_SPIRALSTAIRCASE = 0x77 , AER_ROOM_NX_LIBRARIANTABLET = 0x78 , AER_ROOM_NX_JERKPOPE = 0x79 , AER_ROOM_____OLD_NORTH = 0x7a , AER_ROOM_NL_STAIRASCENT = 0x7b , AER_ROOM_NL_CRUSHARENA = 0x7c , AER_ROOM_FOLDER_ENDNORTH = 0x7d , AER_ROOM_FOLDER_SOUTH = 0x7e , AER_ROOM_____SURFACE_SOUTH = 0x7f , AER_ROOM_SX_SOUTHOPENING = 0x80 , AER_ROOM_CH_CTEMPLATE = 0x81 , AER_ROOM_SX_TOWERSOUTH = 0x82 , AER_ROOM_SX_NPC = 0x83 , AER_ROOM_S_GAUNTLET_ELEVATOR = 0x84 , AER_ROOM_CH_BGUNPILLARS = 0x85 , AER_ROOM_CH_BFINAL = 0x86 , AER_ROOM_S_GAUNTLETEND = 0x87 , AER_ROOM_____LEFT = 0x88 , AER_ROOM_CH_BDIRKDEMOLITION = 0x89 , AER_ROOM_____LEFT_PATH_1 = 0x8a , AER_ROOM_CH_TABIGONE = 0x8b , AER_ROOM_CH_CGATEBLOCK = 0x8c , AER_ROOM_CH_BMADDASH = 0x8d , AER_ROOM_CH_TLONGESTROAD = 0x8e , AER_ROOM_S_BULLETBAKER = 0x8f , AER_ROOM_CH_CENDHALL = 0x90 , AER_ROOM_____LEFT_PATH_2 = 0x91 , AER_ROOM_CH_CTURNHALL = 0x92 , AER_ROOM_CH_BFPS = 0x93 , AER_ROOM_CH_CBIGGGNS = 0x94 , AER_ROOM_CH_CSPAWNGROUND = 0x95 , AER_ROOM_S_COUNTACULARD = 0x96 , AER_ROOM_____RIGHT = 0x97 , AER_ROOM_CH_ACORNER = 0x98 , AER_ROOM_____RIGHT_PATH_01 = 0x99 , AER_ROOM_CH_BDIRKDELUGE = 0x9a , AER_ROOM_CH_BPODS = 0x9b , AER_ROOM_CH_BGUNDIRKDASH = 0x9c , AER_ROOM_S_MARKSCYTHE = 0x9d , AER_ROOM_S_GAUNTLETLINKUP = 0x9e , AER_ROOM_____RIGHT_PATH_02 = 0x9f , AER_ROOM_CH_APILLARBIRD = 0xa0 , AER_ROOM_CH_CSPIRAL = 0xa1 , AER_ROOM_CH_TBIRDSTANDOFF = 0xa2 , AER_ROOM_CH_BLEAPERFALL = 0xa3 , AER_ROOM_S_BENNYARROW = 0xa4 , AER_ROOM_S_GAUNTLETTITANFINALE = 0xa5 , AER_ROOM_____OLD_SOUTH = 0xa6 , AER_ROOM_BOSSSOUTH = 0xa7 , AER_ROOM_FOLDER_ENDSOUTH = 0xa8 , AER_ROOM_FOLDER_EAST = 0xa9 , AER_ROOM______INTRO = 0xaa , AER_ROOM_EA_EASTOPENING = 0xab , AER_ROOM_EC_SWORDBRIDGE = 0xac , AER_ROOM_EL_FLAMEELEVATORENTER = 0xad , AER_ROOM_EA_WATERTUNNELLAB = 0xae , AER_ROOM_EC_THEPLAZA = 0xaf , AER_ROOM_EC_NPCDRUGDEN = 0xb0 , AER_ROOM_EX_TOWEREAST = 0xb1 , AER_ROOM_EB_BOGSTREET = 0xb2 , AER_ROOM_EC_PLAZATOLOOP = 0xb3 , AER_ROOM______FLAMEDUNGEON = 0xb4 , AER_ROOM_EL_MEGAHUGELAB = 0xb5 , AER_ROOM_EB_MELTYMASHARENA = 0xb6 , AER_ROOM_EB_FLAMEPITLAB = 0xb7 , AER_ROOM_EL_FLAMEELEVATOREXIT = 0xb8 , AER_ROOM_EB_DEADOTTERWALK = 0xb9 , AER_ROOM______SUNKENDOCKS = 0xba , AER_ROOM_EC_PLAZAACCESSLAB = 0xbb , AER_ROOM_EC_DOCKSLAB = 0xbc , AER_ROOM_EX_DOCKSCAMPFIRE = 0xbd , AER_ROOM_EV_DOCKSBRIDGE = 0xbe , AER_ROOM_EL_FROGARENA = 0xbf , AER_ROOM______FROGBOG = 0xc0 , AER_ROOM_EC_BIGBOGLAB = 0xc1 , AER_ROOM_EA_BOGTEMPLECAMP = 0xc2 , AER_ROOM_EA_FROGBOSS = 0xc3 , AER_ROOM_EC_TEMPLEISHVAULT = 0xc4 , AER_ROOM______LOOPDELOOP = 0xc5 , AER_ROOM_EC_EASTLOOP = 0xc6 , AER_ROOM_EC_LOOPLAB = 0xc7 , AER_ROOM_EB_MELTYLEAPERARENA = 0xc8 , AER_ROOM_____OLD_EAST = 0xc9 , AER_ROOM_EC_PLAZATODOCKS = 0xca , AER_ROOM_EA_DOCKFIGHTLAB = 0xcb , AER_ROOM_EB_UNDEROTTERBIGRIFLERUMBLE = 0xcc , AER_ROOM_EB_CLEANERSHOLE = 0xcd , AER_ROOM_FOLDER_ENDEAST = 0xce , AER_ROOM_FOLDER_WEST = 0xcf , AER_ROOM_____ENTRANCE = 0xd0 , AER_ROOM_WA_ENTRANCE = 0xd1 , AER_ROOM_WL_PRISONHALVAULT = 0xd2 , AER_ROOM_WA_DEADWOOD = 0xd3 , AER_ROOM_WA_DEADWOODS1 = 0xd4 , AER_ROOM_WA_GROTTO_BUFFINTRO = 0xd5 , AER_ROOM_WC_WINDINGWOOD = 0xd6 , AER_ROOM_WC_GROTTONPC = 0xd7 , AER_ROOM_WL_NPCTREEHOUSE = 0xd8 , AER_ROOM_WC_MINILAB = 0xd9 , AER_ROOM_WT_THEWOOD = 0xda , AER_ROOM_WA_ENTSWITCH = 0xdb , AER_ROOM_WC_MEADOWOODCORNER = 0xdc , AER_ROOM_____TREETRE = 0xdd , AER_ROOM_WB_TREETREACHERY = 0xde , AER_ROOM_WL_WESTDRIFTERVAULT = 0xdf , AER_ROOM_____CRYSTAL_LABS = 0xe0 , AER_ROOM_WT_SLOWLAB = 0xe1 , AER_ROOM_WC_CLIFFSIDECELLSREDUX = 0xe2 , AER_ROOM_WC_PRISONHAL = 0xe3 , AER_ROOM_____CRYSTAL_LAKE = 0xe4 , AER_ROOM_WC_THINFOREST = 0xe5 , AER_ROOM_WC_SIMPLEPATH = 0xe6 , AER_ROOM_WC_CRYSTALLAKE = 0xe7 , AER_ROOM_WC_CRYSTALLAKEVAULT = 0xe8 , AER_ROOM_WC_PRISONHALLEND = 0xe9 , AER_ROOM_WC_THINFORESTLOW = 0xea , AER_ROOM_WC_THINFORESTLOWSECRET = 0xeb , AER_ROOM_WA_TITANFALLS = 0xec , AER_ROOM_____FOUNDATIONS = 0xed , AER_ROOM_WA_VALE = 0xee , AER_ROOM_WC_BIGMEADOW = 0xef , AER_ROOM_WC_BIGMEADOWVAULT = 0xf0 , AER_ROOM_WC_MEADOWCAVECROSSING = 0xf1 , AER_ROOM_WB_BIGBATTLE = 0xf2 , AER_ROOM_WB_TANUKITROUBLE = 0xf3 , AER_ROOM_WC_RUINCLEARING = 0xf4 , AER_ROOM_WX_BOSS = 0xf5 , AER_ROOM_WA_TOWERENTER = 0xf6 , AER_ROOM_WA_MULTIENTRANCELAB = 0xf7 , AER_ROOM_WA_CRSYTALDESCENT = 0xf8 , AER_ROOM_____OLD_WEST = 0xf9 , AER_ROOM_WA_GROTTOX = 0xfa , AER_ROOM_WB_CRYSTALQUEEN = 0xfb , AER_ROOM_WT_PROTOGRID = 0xfc , AER_ROOM_WB_PUZZLEPALACE = 0xfd , AER_ROOM_FOLDER_ENDWEST = 0xfe , AER_ROOM_FOLDER_ABYSS = 0xff , AER_ROOM_A_ELEVATORSHAFTUPPER = 0x100 , AER_ROOM_A_ELEVATORSHAFT = 0x101 , AER_ROOM_A_PREDOWNWARD = 0x102 , AER_ROOM_A_DOWNWARD = 0x103 , AER_ROOM_A_DOWNWARDDEAD = 0x104 , AER_ROOM_A_DOWNWARDDEADREVISIT = 0x105 , AER_ROOM_A_EMBERROOM = 0x106 , AER_ROOM_FOLDER_ENDABYSS = 0x107 , AER_ROOM_FOLDER_EXTRA = 0x108 , AER_ROOM_BOSSRUSH_HUB = 0x109 , AER_ROOM_BOSSRUSH_FROGBOSS = 0x10a , AER_ROOM_BOSSRUSH_JERKPOPE = 0x10b , AER_ROOM_BOSSRUSH_GENERAL = 0x10c , AER_ROOM_BOSSRUSH_BULLETBAKER = 0x10d , AER_ROOM_BOSSRUSH_COUNTACULARD = 0x10e , AER_ROOM_BOSSRUSH_MARKSCYTHE = 0x10f , AER_ROOM_BOSSRUSH_BENNYARROW = 0x110 , AER_ROOM_BOSSRUSH_EMBER = 0x111 , AER_ROOM_BOSSRUSH_FINALSCREEN = 0x112 , AER_ROOM_FOLDER_ENDEXTRA = 0x113 } |
Vanilla rooms. More... | |
Functions | |
int32_t | AERRoomGetCurrent (void) |
Query the currently active room. More... | |
void | AERRoomGoto (int32_t roomIdx) |
Change the currently active room to a new one. More... | |
void | AERRoomEnter (int32_t roomIdx, bool fade) |
Change the currently active room to a new one and prepare the room context. More... | |
void | AERRoomEnterWithPosition (int32_t roomIdx, bool fade, float x, float y) |
Change the currently active room to a new one and prepare the room context. More... | |
int32_t | AERRoomGetByName (const char *name) |
Query the room with a specific name. More... | |
const char * | AERRoomGetName (int32_t roomIdx) |
Query the name of a room. More... | |
Utilities for querying and manipulating game rooms.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.
enum AERRoomIndex |
void AERRoomEnter | ( | int32_t | roomIdx, |
bool | fade | ||
) |
Change the currently active room to a new one and prepare the room context.
If argument roomIdx
is a "menu" room, then this function behaves similarly to AERRoomGoto. However, if roomIdx
is an in-game level, then this function creates an instance of AER_OBJECT_CHAR in the room's default position.
[in] | roomIdx | Index of new room. |
[in] | fade | Whether or not to smoothly transition to new room. |
AER_SEQ_BREAK | if called outside action stage or if a room change is already in progress. |
AER_FAILED_LOOKUP | if argument roomIdx is an invalid room. |
void AERRoomEnterWithPosition | ( | int32_t | roomIdx, |
bool | fade, | ||
float | x, | ||
float | y | ||
) |
Change the currently active room to a new one and prepare the room context.
This function behaves the same as AERRoomEnter except that if an instance of AER_OBJECT_CHAR is created, then it is created at the provided location in the new room rather than the default.
[in] | roomIdx | Index of new room. |
[in] | fade | Whether or not to smoothly transition to new room. |
[in] | x | Horizontal position in new room at which to create player instance. |
[in] | y | Vertical position in new room at which to create player instance. |
AER_SEQ_BREAK | if called outside action stage or if a room change is already in progress. |
AER_FAILED_LOOKUP | if argument roomIdx is an invalid room. |
int32_t AERRoomGetByName | ( | const char * | name | ) |
Query the room with a specific name.
[in] | name | Name of room. |
AER_SEQ_BREAK | if called outside action stage. |
AER_NULL_ARG | if argument name is NULL . |
AER_FAILED_LOOKUP | if no room with name given by argument name . |
int32_t AERRoomGetCurrent | ( | void | ) |
Query the currently active room.
AER_SEQ_BREAK | if called outside action stage. |
const char * AERRoomGetName | ( | int32_t | roomIdx | ) |
Query the name of a room.
[in] | roomIdx | Room of interest. |
NULL
if unsuccessful.AER_SEQ_BREAK | if called outside action stage. |
AER_FAILED_LOOKUP | if argument roomIdx is an invalid sprite. |
void AERRoomGoto | ( | int32_t | roomIdx | ) |
Change the currently active room to a new one.
This is a low-level engine function that will not create an instance of AER_OBJECT_CHAR in the target room. AERRoomEnter is preferrable in the majority of usecases.
[in] | roomIdx | Index of new room. |
AER_SEQ_BREAK | if called outside action stage or if a room change is already in progress. |
AER_FAILED_LOOKUP | if argument roomIdx is an invalid room. |