AERMRE
1.5.1
AER modding framework for Hyper Light Drifter.
core.h
Go to the documentation of this file.
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#ifndef AER_CORE_H
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#define AER_CORE_H
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#include <stdbool.h>
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#include <stdint.h>
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/* ----- PUBLIC FUNCTIONS ----- */
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uint32_t
AERGetNumSteps
(
void
);
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double
AERGetDeltaTime
(
void
);
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bool
AERGetPaused
(
void
);
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#endif
/* AER_CORE_H */
AERGetPaused
bool AERGetPaused(void)
Query the pause state of the game.
AERGetDeltaTime
double AERGetDeltaTime(void)
Query the runtime of the previous step in seconds.
AERGetNumSteps
uint32_t AERGetNumSteps(void)
Query the number of steps (ticks) elapsed since the start of the game.
aer
core.h
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