AERMRE 1.5.1
AER modding framework for Hyper Light Drifter.
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A gun used by the drifter. An instance is permanently loaded for each gun you have picked up.
Locals
uses (uint)
: How many times the gun has been fired.family (uint)
: Gun's attack type (1 = single shot, 2 = laser, 3 = spread).type (uint)
: Gun ID.upgraded (bool)
: Whether the gun's battery usage is upgraded.hits (double)
: Number of shots landed on enemies with the gun since loading the save. For spread shot guns, hitting only some of the bullets counts as a partial hit.kills (uint)
: Number of enemies killed by the gun since loading the save.wepKills (uint)
: Number of enemies killed by the gun total.equipped (bool)
: Whether the gun is currently equipped.owner
: ?