AERMRE 1.5.1
AER modding framework for Hyper Light Drifter.
Region Object

A rectangular area that detects collisions with a set object type.

Locals

  • seeP2 (bool): Allows player 2 to trigger the region.
  • wid (uint): Width of the region.
  • hei (uint): Height of the region.
  • drag : unused?
See also
AER_OBJECT_REGION