AERMRE 1.5.1
AER modding framework for Hyper Light Drifter.
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The drifter's melee attack.
Locals
damage (double)
: Damage dealt by the attack. Capped at 10.life (double)
: Time since the attack was started. Advances even while game is paused.lifeLimit (double)
: Duration of the attack. Works weirdly for large values on alt drifter.len (double)
: Length of attack. Used only for sword bonks, not for the damage hitbox.hitWall (bool)
: Whether the sword has bonked on a wall. NG drifter only.hurtAtFrame (double)
: Time until damaging hitmask appears.damageMask (int)
: Sprite ID of damaging hitmask.heavyStrike (bool)
: Whether the attack is a Heavy Strike.crit (bool)
: Enemies killed by the attack have more gruesome death animations.myAltCompanion (int)
: Instance ID of alt companion.hits (uint)
: Number of enemies hit with attack.knockback (double)
: Knockback when hitting an enemy (units unknown, possibly distance).bCol (?)
: ? (NG drifter only)palSwap (uint?)
: colour of attack ?speedUpWhenDeflect
: ?stun
: ?hitInst
: Instance ID of something?copy
: ?shieldBreaker
: ?charHurtEffect
: ?yoff
: ?