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AERMRE 1.5.1
AER modding framework for Hyper Light Drifter.
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The drifter's melee attack.
Locals
damage (double): Damage dealt by the attack. Capped at 10.life (double): Time since the attack was started. Advances even while game is paused.lifeLimit (double): Duration of the attack. Works weirdly for large values on alt drifter.len (double): Length of attack. Used only for sword bonks, not for the damage hitbox.hitWall (bool): Whether the sword has bonked on a wall. NG drifter only.hurtAtFrame (double): Time until damaging hitmask appears.damageMask (int): Sprite ID of damaging hitmask.heavyStrike (bool): Whether the attack is a Heavy Strike.crit (bool): Enemies killed by the attack have more gruesome death animations.myAltCompanion (int): Instance ID of alt companion.hits (uint): Number of enemies hit with attack.knockback (double): Knockback when hitting an enemy (units unknown, possibly distance).bCol (?): ? (NG drifter only)palSwap (uint?): colour of attack ?speedUpWhenDeflect : ?stun : ?hitInst : Instance ID of something?copy : ?shieldBreaker : ?charHurtEffect : ?yoff : ?